NULL No Man’s Sky Release Date, Update, Pre-Order: Arriving This Year In Virtual Reality Xonsoles Like Sony's Morpheus and Oculus Rift

No Man’s Sky Release Date, Update, Pre-Order: Arriving This Year In Virtual Reality Xonsoles Like Sony's Morpheus and Oculus Rift

Sep 08, 2015 12:56 AM EDT

There is no official release date for No Man's Sky, the most anticipated and the biggest video game to be released to date because of its sheer size. However, Hello Games and game creator Sean Murray are both confident that the game will be released in PS4 this year. Plus, a PC version is said to be available by next year.

Moreover, Murray hinted that No Man's Sky would be available to virtual reality consoles including Sony's Morpheus and the Oculus Rift. The game that features18 quintillion planets, will be released early in the Morpheus app if it delve into virtual reality.

"It's something we're thinking about. Morpheus, Oculus," Murray was reported as saying by Games Radar. "There's nothing more cool and sci-fi than VR and a big procedural universe." "I don't know what I'm allowed to say... I think that, for the people who want to just explore, and even for the space combat and things like that, it would be a good fit. Let's put it that way."

Further hinting a possible release this year, Amazon is already accepting a pre-order of No Man's Sky at about $73.29. Although the cost is slightly higher than the average Indie game, which may heighten the anticipation felt by fans.

But Murray said the game is worth its price. "We are attempting to do things that have never been done before," Murray said.

Because of the enormity of the universe to be explored in No Man's Sky, players will definitely lose track of their ship and even find themselves losing their way while playing.

"I have this [design] argument with the guys all the time, but if I hand someone the controller, the first thing they'll do is lose their ship," Murray said.

"Even in games like Far Cry 4, Dragon Age or The Elder Scrolls 4: Oblivion, which are huge worlds, there are pathways. They want me to go this way to get some plant at the top of a mountain, but I prefer to go this way, and I'll just buggily hop up. We don't have those predefined pathways."

In a separate interview with IGN Sean Murray revealed that there are several varieties of different types of star, some of which are super rare.  "You'll start to realize they'll tend to offer certain opportunities. In the videos already out there, as I zoom through the Galactic Map, you get glimpses of different types, sizes, and colors of stars, and, more interestingly, different formations," he said.

He added that adventure game No Man's Sky is a different league of its own as it presents many features not seen before in other video games.

Murray went on to say, "The rule we've set ourselves is that it's a game first, not a simulation. Space has to be fun, and everything you find in it should offer interesting ways of playing. So for instance, a black hole could be a really cool gameplay element, but maybe a supernova isn't so much..."

The weather in each of the more than 18 quintillion planets (18,446,744,073,709,551,616 worlds) will also be varying, including snows, rains, dust storms, thunderstorms, hurricanes, etc.

"Factions will become friends with you if you help them out, maybe by defending them against an attack from a warring faction or a pirate attack. Perhaps if you're attacked and they're around, they'll come and help you in return, or maybe they'll give you preferential treatment as a trader," Murray added.