The creator of The Evil Within recently praised the Sony Playstation 4 for enhancing the realism in the upcoming survivor-horror game.
On Friday, Aug. 1, the UK Official Playstation magazine interviewed The Evil Within creator Shinji Mikami. The veteran game designer said that the PS4 was more than capable of handling the high amounts of graphic needed to render the eerie environment in the game.
"So because the resolution's higher, it's more realistic. I can actually create something that's more realistic," he added. "In the horror genre, [it's about] the lighting. More lights in a level means there's more variety in the situations, so that's very good."
Players take on the role of Detective Sebastian Castellanos, who is investigating the disappearance of an entire police team at the local asylum. In the E3 2014 Demo, Castellanos enters the asylum lobby to find dead bodies everywhere.
When he checks the surveillance cameras at the front desk, the protagonist sees three police officers slaughtered by a ghostly entity. Suddenly, the creature materializes behind the detective and knocks him out. When he comes to, Castellanos finds himself hanging upside down with other people including the missing officers.
The Evil Within is being developed for next-gen consoles such as the Xbox One and PS4. Even so, Evil Within's publisher Bethesda Softworks confirmed that the game will be available for the PS3 and Xbox 360. The game is also coming to Windows PC. Regarding release dates, The Evil Within is coming to stores in the U.S. on Oct. 14.
Bethesda Softworks had earlier scheduled an August release. However, the launch was pushed back to Oct. 21, after Shinji Mikami requested more time to refine the game. The company changed its mind a second time, and settled on the game's current Oct. 14 launch date.